![]() Damage is taken by touching enemies, their projectiles, or certain level obstacles. A player's health is monitored by a humorous Cool Spot face that gradually bends forward and will eventually fall from its position as damage occurs. 'Spots' were placed across the level in large quantities, and were the game's substitute for items such as the coins in Super Mario Bros or Sonic the Hedgehog's gold rings (these were often used in this style of game, mostly for points and extra lives). In order to do so, the player is required to collect a certain number of 'spots' that would change (usually increase) as the game progressed. In each level the player must rescue other cool spots, who look exactly alike, from cages at the end of that level, which is not necessarily the point at the far right of the level map. ![]() Cool Spot could also cling to and climb various things by jumping up in front of them. ![]() The title is a single-player platformer in which the player controls Cool Spot, who can jump, and attack by throwing soda bubbles, which could be thrown in all directions and while jumping. It was originally developed in 1993 at Virgin Games USA by David Perry for the Mega Drive/Genesis and Super NES and then ported by other teams to Sega Master System, Sega Game Gear, Game Boy, Amiga and DOS in 1994. British video games developer Virgin Interactive's American studio produced a platform game starring the 7 Up Spot, entitled Cool Spot. ![]() During this time, the red spot in the 7 Up logo was anthropomorphized: given arms, legs, a mouth, and sunglasses. This game can be played also in a versions for SMS, Game Boy, Genesis and DOS.Ĭool Spot is a mascot for 7 Up, introduced in 1987. If you think that the game in your browser doesn't work as it should, try to choose another online emulator from this table. ![]()
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